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JJBB/Assets/Project/Script/GameTables/Table_VipBo1ok.cs

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C#
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2024-08-23 15:49:34 +08:00
//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_VipBo1ok{
public const string TAB_FILE_DATA = "VipBo1ok";
private const int _varCount = 40;
public int GetId()
{
return VipLevel;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_VipBo1ok()
{
}
public Tab_VipBo1ok(string line)
{
var segments = line.Split('\t');
VipLevel = int.Parse(segments[0]);
Tips = segments[2].Trim();
NeedPay = int.Parse(segments[3]);
RewItem[0] = int.Parse(segments[4]);
RewItem[1] = int.Parse(segments[6]);
RewItem[2] = int.Parse(segments[8]);
RewItem[3] = int.Parse(segments[10]);
RewItem[4] = int.Parse(segments[12]);
RewItem[5] = int.Parse(segments[14]);
RewNum[0] = int.Parse(segments[5]);
RewNum[1] = int.Parse(segments[7]);
RewNum[2] = int.Parse(segments[9]);
RewNum[3] = int.Parse(segments[11]);
RewNum[4] = int.Parse(segments[13]);
RewNum[5] = int.Parse(segments[15]);
ShowModeId = segments[16].Trim();
IconPath[0] = segments[17].Trim();
IconPath[1] = segments[18].Trim();
IconPath[2] = segments[19].Trim();
PrivateBossFreeTimes = int.Parse(segments[20]);
VipDesc[0] = segments[21].Trim();
VipDesc[1] = segments[22].Trim();
VipDesc[2] = segments[23].Trim();
VipDesc[3] = segments[24].Trim();
VipDesc[4] = segments[25].Trim();
VipDesc[5] = segments[26].Trim();
VipDesc[6] = segments[27].Trim();
VipDesc[7] = segments[28].Trim();
VipDesc[8] = segments[29].Trim();
VipDesc[9] = segments[30].Trim();
VipDesc[10] = segments[31].Trim();
VipDesc[11] = segments[32].Trim();
VipDesc[12] = segments[33].Trim();
VipDesc[13] = segments[34].Trim();
VipDesc[14] = segments[35].Trim();
VipDesc[15] = segments[36].Trim();
VipDesc[16] = segments[37].Trim();
VipDesc[17] = segments[38].Trim();
VipDesc[18] = segments[39].Trim();
VipDesc[19] = segments[40].Trim();
}
public int VipLevel { get; private set; }
public string Tips { get; private set; }
public int NeedPay { get; private set; }
public readonly int[] RewItem = new int[6];
public int getRewItemCount() { return RewItem.Length; }
public int GetRewItembyIndex(int idx)
{
if(idx >= 0 && idx < RewItem.Length)
return RewItem[idx];
return default(int);
}
public readonly int[] RewNum = new int[6];
public int getRewNumCount() { return RewNum.Length; }
public int GetRewNumbyIndex(int idx)
{
if(idx >= 0 && idx < RewNum.Length)
return RewNum[idx];
return default(int);
}
public string ShowModeId { get; private set; }
public readonly string[] IconPath = new string[3];
public int getIconPathCount() { return IconPath.Length; }
public string GetIconPathbyIndex(int idx)
{
if(idx >= 0 && idx < IconPath.Length)
return IconPath[idx];
return default(string);
}
public int PrivateBossFreeTimes { get; private set; }
public readonly string[] VipDesc = new string[20];
public int getVipDescCount() { return VipDesc.Length; }
public string GetVipDescbyIndex(int idx)
{
if(idx >= 0 && idx < VipDesc.Length)
return VipDesc[idx];
return default(string);
}
}
}