73 lines
1.7 KiB
C#
73 lines
1.7 KiB
C#
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//This code create by CodeEngine ,don't modify
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using Module.Log;
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namespace GCGame.Table
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{
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public class Tab_MissionEnterArea{
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public const string TAB_FILE_DATA = "MissionEnterArea";
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private const int _varCount = 9;
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public int GetId()
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{
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return Id;
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}
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public static bool Validate(string line)
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{
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var segments = 0;
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foreach (char c in line)
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if (c == '\t')
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segments++;
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// Note: skip the 2nd column as it's the description;
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var result = segments == _varCount;
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if (!result)
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LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
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return result;
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}
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public Tab_MissionEnterArea()
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{
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}
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public Tab_MissionEnterArea(string line)
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{
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var segments = line.Split('\t');
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Id = int.Parse(segments[0]);
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ActType = int.Parse(segments[2]);
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ItemId = int.Parse(segments[3]);
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AnimationId = int.Parse(segments[4]);
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AnimationTime = int.Parse(segments[5]);
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MissionDesc = segments[6].Trim();
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BtnDesc = segments[7].Trim();
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TargetRoleBaseId = int.Parse(segments[8]);
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TargetAnimationId = int.Parse(segments[9]);
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}
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public int Id { get; private set; }
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public int ActType { get; private set; }
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public int ItemId { get; private set; }
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public int AnimationId { get; private set; }
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public int AnimationTime { get; private set; }
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public string MissionDesc { get; private set; }
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public string BtnDesc { get; private set; }
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public int TargetRoleBaseId { get; private set; }
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public int TargetAnimationId { get; private set; }
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}
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}
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