113 lines
2.9 KiB
C#
113 lines
2.9 KiB
C#
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//This code create by CodeEngine ,don't modify
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using Module.Log;
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namespace GCGame.Table
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{
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public class Tab_ActivityMiser{
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public const string TAB_FILE_DATA = "ActivityMiser";
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private const int _varCount = 43;
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public int GetId()
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{
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return Id;
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}
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public static bool Validate(string line)
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{
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var segments = 0;
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foreach (char c in line)
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if (c == '\t')
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segments++;
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// Note: skip the 2nd column as it's the description;
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var result = segments == _varCount;
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if (!result)
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LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
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return result;
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}
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public Tab_ActivityMiser()
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{
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}
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public Tab_ActivityMiser(string line)
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{
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var segments = line.Split('\t');
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Id = int.Parse(segments[0]);
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ActivityType = int.Parse(segments[2]);
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NpcId = int.Parse(segments[3]);
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X[0] = float.Parse(segments[4]);
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X[1] = float.Parse(segments[6]);
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X[2] = float.Parse(segments[8]);
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X[3] = float.Parse(segments[10]);
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X[4] = float.Parse(segments[12]);
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X[5] = float.Parse(segments[14]);
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X[6] = float.Parse(segments[16]);
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X[7] = float.Parse(segments[18]);
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X[8] = float.Parse(segments[20]);
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X[9] = float.Parse(segments[22]);
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X[10] = float.Parse(segments[24]);
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X[11] = float.Parse(segments[26]);
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X[12] = float.Parse(segments[28]);
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X[13] = float.Parse(segments[30]);
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X[14] = float.Parse(segments[32]);
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X[15] = float.Parse(segments[34]);
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X[16] = float.Parse(segments[36]);
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X[17] = float.Parse(segments[38]);
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X[18] = float.Parse(segments[40]);
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X[19] = float.Parse(segments[42]);
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Y[0] = float.Parse(segments[5]);
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Y[1] = float.Parse(segments[7]);
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Y[2] = float.Parse(segments[9]);
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Y[3] = float.Parse(segments[11]);
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Y[4] = float.Parse(segments[13]);
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Y[5] = float.Parse(segments[15]);
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Y[6] = float.Parse(segments[17]);
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Y[7] = float.Parse(segments[19]);
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Y[8] = float.Parse(segments[21]);
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Y[9] = float.Parse(segments[23]);
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Y[10] = float.Parse(segments[25]);
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Y[11] = float.Parse(segments[27]);
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Y[12] = float.Parse(segments[29]);
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Y[13] = float.Parse(segments[31]);
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Y[14] = float.Parse(segments[33]);
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Y[15] = float.Parse(segments[35]);
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Y[16] = float.Parse(segments[37]);
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Y[17] = float.Parse(segments[39]);
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Y[18] = float.Parse(segments[41]);
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Y[19] = float.Parse(segments[43]);
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}
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public int Id { get; private set; }
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public int ActivityType { get; private set; }
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public int NpcId { get; private set; }
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public readonly float[] X = new float[20];
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public int getXCount() { return X.Length; }
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public float GetXbyIndex(int idx)
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{
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if(idx >= 0 && idx < X.Length)
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return X[idx];
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return default(float);
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}
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public readonly float[] Y = new float[20];
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public int getYCount() { return Y.Length; }
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public float GetYbyIndex(int idx)
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{
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if(idx >= 0 && idx < Y.Length)
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return Y[idx];
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return default(float);
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}
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}
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}
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