35 lines
774 B
C#
35 lines
774 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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public class SkillTalentPageItem : UISubMenuItem
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{
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public GameObject _LockImg;
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public override void InitMenu(object obj)
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{
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_MenuObj = obj;
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string str = obj as string;
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if (str != SkillRootLogic.TALENT_PAGE_LOCK_STR)
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{
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_MenuText.gameObject.SetActive(true);
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_LockImg.SetActive(false);
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_MenuText.text = str;
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if(_HLMenuText != null)
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{
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_HLMenuText.text = str;
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}
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}
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else
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{
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_MenuText.gameObject.SetActive(false);
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_LockImg.SetActive(true);
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}
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if (_SelectGO != null)
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_SelectGO.SetActive(false);
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}
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}
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