21 lines
496 B
C#
21 lines
496 B
C#
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using UnityEngine;
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using System.Collections;
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using UnityEngine.UI;
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public class OtherPlayerCombatItem : MonoBehaviour {
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public Text itemTile;
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public Text selfCombatValue;
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public Text otherPlayerCombatValue;
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public OtherCombatInfoPanelCtr.CombatValueType type;
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public void InitInfo(string o_Value, string m_Value, string titleDesc)
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{
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otherPlayerCombatValue.text = o_Value;
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selfCombatValue.text = m_Value;
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itemTile.text = titleDesc;
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}
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}
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