32 lines
736 B
C#
32 lines
736 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using Games.Item;
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using GCGame.Table;
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public class GuildJoinItem : UIItemSelect
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{
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public Text Name;
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public Text PerNum;
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public Text GuildName;
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public Text Level;
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private GuildPreviewInfo guildInfo;
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public override void Show(Hashtable hash)
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{
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guildInfo = hash["InitObj"] as GuildPreviewInfo;
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if (guildInfo == null)
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return;
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GuildName.text = guildInfo.GuildChiefName;
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PerNum.text = string.Format("{0}/{1}", guildInfo.GuildCurMemberNum, guildInfo.GuildMaxMemberNum);
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Name.text = guildInfo.GuildName;
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Level.text = guildInfo.GuildLevel.ToString();
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base.Show();
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}
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}
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