36 lines
572 B
C#
36 lines
572 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using Module.Log;
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using GCGame;
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using Games.Item;
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using System.Collections.Generic;
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using GCGame.Table;
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public class CangkuRootLogic : MonoBehaviour
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{
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private static CangkuRootLogic m_Instance = null;
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public static CangkuRootLogic Instance()
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{
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return m_Instance;
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}
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void Awake()
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{
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m_Instance = this;
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}
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// Use this for initialization
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void Start ()
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{
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}
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public void CloseWindow()
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{
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UIManager.CloseUI(UIInfo.CangKu);
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}
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}
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