19 lines
362 B
C#
19 lines
362 B
C#
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using UnityEngine;
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using UnityEditor;
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public static class SceneSize
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{
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[MenuItem("ProTool/ServerObstacle/SceneSize")]
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public static void CreateSceneSizeObj()
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{
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CreateObj();
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}
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private static void CreateObj()
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{
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GameObject sceneSize = new GameObject("SceneSize");
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sceneSize.AddComponent<SceneSizeObj>();
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}
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}
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