85 lines
1.9 KiB
C#
85 lines
1.9 KiB
C#
|
using UnityEngine;
|
|||
|
using UnityEngine.UI;
|
|||
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using Games.GlobeDefine;
|
|||
|
using GCGame;
|
|||
|
using Module.Log;
|
|||
|
using GCGame.Table;
|
|||
|
using System;
|
|||
|
|
|||
|
public class TeamInvateTips : UIControllerBase<TeamInvateTips>
|
|||
|
{
|
|||
|
void Awake()
|
|||
|
{
|
|||
|
SetInstance(this);
|
|||
|
}
|
|||
|
|
|||
|
void OnEnable()
|
|||
|
{
|
|||
|
SetInstance(this);
|
|||
|
UpdateInvate();
|
|||
|
}
|
|||
|
|
|||
|
void OnDisable()
|
|||
|
{
|
|||
|
|
|||
|
SetInstance(null);
|
|||
|
}
|
|||
|
|
|||
|
public void OnBtnClose()
|
|||
|
{
|
|||
|
UIManager.CloseUI(UIInfo.TeamInvateTips);
|
|||
|
}
|
|||
|
|
|||
|
public static void ShowTeamInvate()
|
|||
|
{
|
|||
|
UIManager.ShowUI(UIInfo.TeamInvateTips);
|
|||
|
}
|
|||
|
#region team tips
|
|||
|
|
|||
|
public Text _TeamInvateMsg;
|
|||
|
|
|||
|
private TeamInvater _ShowInvate;
|
|||
|
public void UpdateInvate()
|
|||
|
{
|
|||
|
if (GameManager.gameManager.PlayerDataPool.TeamInfo.InvaterList.Count == 0)
|
|||
|
{
|
|||
|
OnBtnClose();
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
_ShowInvate = GameManager.gameManager.PlayerDataPool.TeamInfo.InvaterList[0];
|
|||
|
_TeamInvateMsg.text = StrDictionary.GetClientDictionaryString("#{5121}", _ShowInvate.InvaterName, _ShowInvate.TeamLeaderName);
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public void OnBtnInvateOk()
|
|||
|
{
|
|||
|
CG_JOIN_TEAM_INVITE_RESULT pak = (CG_JOIN_TEAM_INVITE_RESULT)PacketDistributed.CreatePacket(MessageID.PACKET_CG_JOIN_TEAM_INVITE_RESULT);
|
|||
|
pak.InviterGuid = _ShowInvate.InvaterGuid;
|
|||
|
pak.Result = 1;
|
|||
|
pak.SendPacket();
|
|||
|
|
|||
|
RemoveInvate();
|
|||
|
}
|
|||
|
|
|||
|
public void OnBtnInvateCancel()
|
|||
|
{
|
|||
|
CG_JOIN_TEAM_INVITE_RESULT pak = (CG_JOIN_TEAM_INVITE_RESULT)PacketDistributed.CreatePacket(MessageID.PACKET_CG_JOIN_TEAM_INVITE_RESULT);
|
|||
|
pak.InviterGuid = _ShowInvate.InvaterGuid;
|
|||
|
pak.Result = 0;
|
|||
|
pak.SendPacket();
|
|||
|
|
|||
|
RemoveInvate();
|
|||
|
}
|
|||
|
|
|||
|
private void RemoveInvate()
|
|||
|
{
|
|||
|
GameManager.gameManager.PlayerDataPool.TeamInfo.InvaterList.Remove(_ShowInvate);
|
|||
|
UpdateInvate();
|
|||
|
}
|
|||
|
#endregion
|
|||
|
}
|