77 lines
2.6 KiB
C#
77 lines
2.6 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class BuffTestingCopyPanel : TestingCopyBase
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{
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// 一下代码迁移到 基类
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//private List<CopyOnceReward> onceRewards;
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//public TestingRewardItem onceRewardItem;
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//public Text onceRewardsDesc;
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//public Button getOnceRewardBtn;
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//public GameObject cantGetTips;
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//public override void OnPacketRet(RetTestingCopyInfo packet)
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//{
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// _PacketBestassedLevelList = new List<int>();
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// for (int index = 0; index < packet._BestPassedLevelList.Count; index++)
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// {
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// _PacketBestassedLevelList.Add(int.Parse(packet._BestPassedLevelList[index]));
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// }
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// ShowDiffcultyBtns(packet._UnLockDiffcultyLevel);
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// SetRemainChallengeTimes(packet._RemainTimes);
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// if (packet._Reward != null)
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// {
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// onceRewards = packet._Reward;
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// }
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// OnDiffcultyBtnClick(_CurSelectedDiffcultyType);
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//}
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//// 显示当前难度的一次性奖励:dif 难度
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//private void ShowOnceAward(int dif)
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//{
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// if (onceRewards != null && dif < onceRewards.Count)
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// {
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// TestingRewardItemInfo info = new TestingRewardItemInfo(onceRewards[dif]._ItemID, onceRewards[dif]._ItemNum);
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// Hashtable hash = new Hashtable() { { "InitObj", info } };
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// onceRewardItem.Show(hash);
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// onceRewardsDesc.text = string.Format("首次通关{0}层可获得奖励", onceRewards[dif]._Layer);
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// getOnceRewardBtn.gameObject.SetActive(onceRewards[dif]._RewardState == 1);
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// cantGetTips.SetActive(onceRewards[dif]._RewardState == 0);
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// }
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// else
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// {
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// onceRewardsDesc.gameObject.SetActive(false);
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// onceRewardItem.gameObject.SetActive(false);
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// getOnceRewardBtn.gameObject.SetActive(false);
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// cantGetTips.SetActive(false);
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// }
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//}
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//public override void OnDiffcultyBtnClick(int _Index)
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//{
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// _CurSelectedDiffcultyType = _Index;
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// for (int index = 0; index < _DiffcultyBtnList.Count; index++)
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// {
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// _DiffcultyMarkIcon[index].SetActive(index == _Index);
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// }
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// ShowCurDiffcultyTypeBestpassedLevel();
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// ShowOnceAward(_CurSelectedDiffcultyType);
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//}
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//public void OnOnceAwardBtnClick()
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//{
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// ReqGetCopyOnceReward req = new ReqGetCopyOnceReward();
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// req._FubenId = this._FubenId;
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// req._Difficult = _CurSelectedDiffcultyType;
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// req._NodeId = onceRewards[_CurSelectedDiffcultyType]._NodeId;
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// req.SendMsg();
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//}
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}
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