Files
JJBB/Assets/Project/Script/GUI/Pet/PetMainWnd.cs

823 lines
29 KiB
C#
Raw Normal View History

2024-08-23 15:49:34 +08:00
using System;
using System.Collections.Generic;
using System.Runtime.Remoting.Lifetime;
using Games.GlobeDefine;
using Games.LogicObj;
using Games.SkillModle;
using GCGame;
using GCGame.Table;
using Module.Log;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using Games.MountModule;
using Games.Fellow;
using Games.Events;
public class PetMainWnd : MonoBehaviour
{
#region static
public static void ShowPetWin(string pageStr, string subPageStr)
{
int page = int.Parse(pageStr);
int subPage = int.Parse(subPageStr);
UIManager.ShowUI(UIInfo.PetMainWndPath, delegate (bool bSuccess, object param)
{
if (bSuccess && PetMainWnd.Instance != null)
{
PetMainWnd.Instance.ShowPage(page, PetMainWnd.CurrentSelectFellowId);
if (page == 4)
{
if (subPage == 0)
{
var normalBtn = PetMainWnd.Instance.m_petInfoWnd.transform.Find("Btns/Common");
if (normalBtn == null)
return;
var toggle = normalBtn.GetComponentInChildren<Toggle>();
if (toggle == null)
return;
toggle.isOn = true;
}
else if (subPage == 1)
{
var godBtn = PetMainWnd.Instance.m_petInfoWnd.transform.Find("Btns/God");
if (godBtn == null)
return;
var toggle = godBtn.GetComponentInChildren<Toggle>();
if (toggle == null)
return;
toggle.isOn = true;
}
}
}
});
}
#endregion
public static PetMainWnd Instance;
public UIContainerSelect m_Container;
public PetMainAttrWnd m_petAttrWnd; //属性界面管理类
public PetXiuWuWnd m_petXiuWuWnd; //洗炼界面管理类
public PetSkillWnd m_petSkillWnd; //技能界面管理类
public PetClearOperaWnd m_petClearWnd; //修悟界面管理类
public PetsInfoWnd m_petInfoWnd; //宠物图鉴管理类
public PetGrowWnd m_petGrowWnd; //宠物成长
public UITagPanel _TagPanel;
public AddPetFromBag PetsInBagWnd; //背包中的宠物物品
//弹出框
public GameObject PopWnd;
public GameObject AddPetLimitWnd;
public GameObject TipObj;
public GameObject PetInfoObj;
public UICameraTexture ModelTexture; //模型展示的RenderTexture
//public Image PetQuilityIcon;
public Image GodPetSign;
public Text petName; //宠物名称
public UIImgText totlePower; //总战力
public GameObject SkillLimit;
public GameObject XiuWuLimit;
public GameObject GrowLimit;
public GameObject SkillToggle;
public GameObject XiuWuToggle;
public GameObject GrowToggle;
public static ulong CurrentSelectFellowId = GlobeVar.INVALID_GUID;
public void Awake()
{
Instance = this;
Hashtable calbackMoveparam1 = new Hashtable();
calbackMoveparam1["name"] = "UpdateFelllow";
MessageEventCallBack fun1 = UpdateFelllow;
calbackMoveparam1.Add("callFun", fun1);
Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.UpdatePetInfo, calbackMoveparam1);
Hashtable calbackMoveparam2 = new Hashtable();
calbackMoveparam2["name"] = "AddHasFellowMax";
MessageEventCallBack fun2 = AddHasFellowMax;
calbackMoveparam2.Add("callFun", fun2);
Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.AddHasFellowMax, calbackMoveparam2);
Hashtable calbackMoveparam3 = new Hashtable();
calbackMoveparam3["name"] = "AddNewFellow";
MessageEventCallBack fun3 = AddNewFellow;
calbackMoveparam3.Add("callFun", fun3);
Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.AddNewFellow, calbackMoveparam3);
Hashtable calbackMoveparam4 = new Hashtable();
calbackMoveparam4["name"] = "LetPetFreeSuccess";
MessageEventCallBack fun4 = LetPetFreeSuccess;
calbackMoveparam4.Add("callFun", fun4);
Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.LetPetFree, calbackMoveparam4);
Hashtable calbackMoveparam5 = new Hashtable();
calbackMoveparam5["name"] = "SelectFellowSuccess";
MessageEventCallBack fun5 = SelectFellowSuccess;
calbackMoveparam5.Add("callFun", fun5);
Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.SelectFellow, calbackMoveparam5);
Games.Events.EventDispatcher.Instance.Add(Games.Events.EventId.UPDATA_PET_CALLFIGHTINFO, UpdateCallBtnList);
Hashtable calbackMoveparam6 = new Hashtable();
calbackMoveparam6["name"] = "PetMainBags";
MessageEventCallBack fun6 = PayFresh;
calbackMoveparam6.Add("callFun", fun6);
Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.FRESHSAMEUSETIP, calbackMoveparam6);
EventDispatcher.Instance.Add(Games.Events.EventId.UpFellowSkillLevel, UpSkillLevelSuccess);
ModelTexture.isPreview = true;
}
public void PayFresh(Hashtable addparam, Hashtable sendparam)
{
FreshAddPetItem();
if (m_petInfoWnd.gameObject.activeInHierarchy)
m_petInfoWnd.OnItemFresh();
}
public void UpSkillLevelSuccess(object param)
{
Fellow pet = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByGuid(PetMainWnd.CurrentSelectFellowId);
if (pet == null)
return;
totlePower.text = pet.CombatValue.ToString();
}
public void OnDestroy()
{
PetMainWnd.CurrentSelectFellowId = GlobeVar.INVALID_GUID;
Instance = null;
Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.UpdatePetInfo, "UpdateFelllow");
Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.AddHasFellowMax, "AddHasFellowMax");
Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.AddNewFellow, "AddNewFellow");
Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.LetPetFree, "LetPetFreeSuccess");
Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.SelectFellow, "SelectFellowSuccess");
Games.Events.EventDispatcher.Instance.Remove(Games.Events.EventId.UPDATA_PET_CALLFIGHTINFO, UpdateCallBtnList);
Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.FRESHSAMEUSETIP, "PetMainBags");
Games.Events.EventDispatcher.Instance.Remove(Games.Events.EventId.UpFellowSkillLevel, UpSkillLevelSuccess);
}
void OnEnable()
{
UIManager.ShowUI(UIInfo.MoneyInfoPanel);
}
private void OnDisable()
{
UIManager.CloseUI(UIInfo.MoneyInfoPanel);
showTagPageWait = -1;
showPageWait = -1;
}
private bool m_CurrClearState = true;
public void ClearInfo(bool state)
{
//PetQuilityIcon.gameObject.SetActive(state);
if(state==false)
{
ModelTexture.gameObject.SetActive(false);
ModelTexture.DestroyObj();
petName.text = "";
}
m_petAttrWnd.ClearInfo(state);
m_petSkillWnd.ClearInfo(state);
m_petXiuWuWnd.ClearInfo(state);
m_petGrowWnd.ClearInfo(state);
m_CurrClearState = state;
SkillLimit.SetActive(state==false);
SkillToggle.SetActive(state);
XiuWuLimit.SetActive(state == false);
XiuWuToggle.SetActive(state);
CheckGrowLimit();
totlePower.text = "";
}
public void UpdateCallBtnList(object obj)
{
if(m_Container!=null)
{
m_Container.RefreshItems();
}
}
public void LetPetFreeSuccess(Hashtable addparam, Hashtable sendparam)
{
Fellow pet = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByGuid(CurrentSelectFellowId);
if (pet != null)
{
}
PetMainWnd.CurrentSelectFellowId = GlobeVar.INVALID_GUID;
InitPetList();
}
public void AddNewFellow(Hashtable addparam, Hashtable sendparam)
{
InitPetList();
}
public void AddHasFellowMax(Hashtable addparam, Hashtable sendparam)
{
InitPetList();
}
public void UpdateFelllow(Hashtable addparam, Hashtable sendparam)
{
if (sendparam == null || sendparam.ContainsKey("guid") == false)
return;
m_Container.RefreshItems(sendparam);
Fellow pet = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByGuid(CurrentSelectFellowId);
if (pet == null)
return;
CheckLimitOpen(pet);
petName.text = string.Format("Lv.{0} {1}", pet.Level, pet.Name);
totlePower.text = pet.CombatValue.ToString();
if (m_petClearWnd != null && m_petClearWnd.gameObject.activeInHierarchy)
m_petClearWnd.SetDate(pet);
if (m_petGrowWnd != null && m_petGrowWnd.gameObject.activeInHierarchy)
m_petGrowWnd.OnSelectPet();
if (m_petAttrWnd != null && m_petAttrWnd.gameObject.activeInHierarchy)
m_petAttrWnd.FellowAttachInfo();
_TagPanel.ShowPage(openIndex);
}
public int openIndex = -1;
public void ShowPage(int page,ulong selectId)
{
openIndex = page;
showTagPageWait = 4;
Debug.Log("ShowPage:" + page);
if (selectId != Games.GlobeDefine.GlobeVar.INVALID_GUID)
{
PetMainWnd.CurrentSelectFellowId = selectId;
}
}
public void OnClickPetItem(object param)
{
if(param==null)
{
return;
}
Fellow pet = param as Fellow;
if (pet == null)
return;
if (pet.Guid == CurrentSelectFellowId && CurrentSelectFellowId != GlobeVar.INVALID_GUID)
return;
// 若宠物合法,通知服务器做出相应改变
if (pet.IsValid() && pet.Guid != GlobeVar.INVALID_GUID)
{
CG_SELECT_CUR_FELLOW send = (CG_SELECT_CUR_FELLOW)PacketDistributed.CreatePacket(MessageID.PACKET_CG_SELECT_CUR_FELLOW);
send.SetFellowGuid(pet.Guid);
send.SendPacket();
return;
}
// -1表示该槽尚未装备宠物开启小界面通知玩家选择背包中的宠物使用召唤
if(pet.DataId == -1)
{
if (PetsInBagWnd != null && PetsInBagWnd.gameObject.activeSelf == false)
{
PetsInBagWnd.gameObject.SetActive(true);
Utils.SetObjInputPosition(PetsInBagWnd.m_TransPosition);
}
return;
}
// 用于提升槽上限
if(pet.DataId == -2)
{
OnClick_AddPetLimitWnd();
}
}
public void SelectFellowSuccess(Hashtable addparam, Hashtable sendparam)
{
Debug.Log("SelectFellowSuccess:");
if (sendparam == null)
return;
if (sendparam.ContainsKey("guid") == false)
{
return;
}
ulong uid = (ulong)sendparam["guid"];
int attackPower = (int)sendparam["AttackPower"];
Fellow pet = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByGuid(uid);
if (pet == null)
return;
petName.text = string.Format("Lv.{0} {1}",pet.Level, pet.Name);
totlePower.text = pet.CombatValue.ToString();
pet.CombatValue = attackPower;
CurrentSelectFellowId = pet.Guid;
List<Fellow> selects = new List<Fellow>();
selects.Add(pet);
m_Container.SetSelect(selects);
int pageOk = 0;
CheckLimitOpen(pet);
if (openIndex == 2)
{
int skillLevel = SystemParam.GetSystemParam_INT(35);
if (pet.Level < skillLevel)
{
_TagPanel.ShowPage(0);
openIndex = 0;
showPageWait = 1;
pageOk = 1;
SkillLimitClick();
return;
}
}
else if (openIndex == 5)
{
Debug.Log("select pet CurrentSelectFellowId:" + CurrentSelectFellowId);
pageOk = 1;
TagShowPage(5);
}
else if (m_lastShowPage == 3)
{
int XWLevel = SystemParam.GetSystemParam_INT(36);
if (pet.Level < XWLevel)
{
_TagPanel.ShowPage(0);
openIndex = 0;
showPageWait = 1;
pageOk = 1;
XiuWuLimitClick();
return;
}
}
if(pageOk ==0 )
{
_TagPanel.ShowPage(m_lastShowPage);
openIndex = m_lastShowPage;
showPageWait = 1;
}
}
void CheckGrowLimit()
{
int GrowLevel = SystemParam.GetSystemParam_INT(54);
GrowLimit.SetActive(GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level < GrowLevel);
GrowToggle.SetActive(GameManager.gameManager.PlayerDataPool.MainPlayerBaseAttr.Level >= GrowLevel);
}
void CheckLimitOpen(Fellow pet)
{
int skillLevel = SystemParam.GetSystemParam_INT(35);
SkillLimit.SetActive(pet!=null && pet.Level < skillLevel);
SkillToggle.SetActive(pet == null || pet.Level >= skillLevel);
int XWLevel = SystemParam.GetSystemParam_INT(36);
XiuWuLimit.SetActive(pet!=null && pet.Level < XWLevel);
XiuWuToggle.SetActive(pet == null || pet.Level >= XWLevel);
}
void ShowModelTexture(bool state)
{
if (state == false)
{
ModelTexture.gameObject.SetActive(false);
return;
}
Fellow pet = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByGuid(CurrentSelectFellowId);
if (pet == null)
{
ModelTexture.gameObject.SetActive(false);
return;
}
int dataID = -1;
if (pet.Called)
dataID = GameManager.gameManager.PlayerDataPool.FellowBookData.FightPetBook;
if (pet.Helped)
dataID = GameManager.gameManager.PlayerDataPool.FellowBookData.HelpFightPetBook;
var modelTab = pet.CharModel(dataID);
if (modelTab != null)
{
ModelTexture.InitModelPath(modelTab.ResPath,modelTab, LoadAssetBundle.BUNDLE_PATH_PET, true,delegate()
{
ShowModel();
});
}
if (state)
{
pet.SetGodPetSign(GodPetSign);
}
}
private void ShowModel()
{
ModelTexture.gameObject.SetActive(true);
}
public void AddCanAddPetItem()
{
InitPetList();
}
//显示拥有的宠物
public void InitPetList()
{
List<Fellow> selects = new List<Fellow>();
List<Fellow> showList = new List<Fellow>(GameManager.gameManager.PlayerDataPool.FellowContainer.ContainerSize);
Fellow pet = GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowByGuid(CurrentSelectFellowId);
if (pet != null && pet.IsValid())
{
selects.Add(pet);
}
showList = FellowTool.FellowSort(GameManager.gameManager.PlayerDataPool.FellowContainer);
if (showList == null)
{
if(m_CurrClearState == true)
{
ClearInfo(false);
}
return;
}
if(GameManager.gameManager.PlayerDataPool.FellowContainer.GetFellowCount() <= 0)
{
if (m_CurrClearState == true)
{
ClearInfo(false);
}
}
else
{
if (m_CurrClearState == false)
{
ClearInfo(true);
}
}
if(selects.Count <= 0 && showList.Count > 0)
{
if(showList[0].IsValid())
selects.Add(showList[0]);
}
// 在最后添加一个可解锁宠物上限提示
Fellow fellow1 = new Fellow();
fellow1.Guid = GlobeVar.INVALID_GUID;
fellow1.DataId = -2;
showList.Add(fellow1);
m_Container.InitSelectContent(showList, selects, OnClickPetItem, null);
TipObj.SetActive(showList.Count > 6);
if (PetsInBagWnd.gameObject.activeSelf)
{
PetsInBagWnd.AddNewFellow();
}
}
public void HandBookInfo(RespHandbookFellowList info)
{
m_petInfoWnd.RespHandBookInfos();
ShowModelTexture(ModelTexture.gameObject.activeSelf);
}
public void OnClick_AddPopWnd_Cancle()
{
if (PopWnd != null)
{
PopWnd.SetActive(false);
if (AddPetLimitWnd != null)
{
AddPetLimitWnd.SetActive(false);
}
}
}
//增加拥有宠物上限
public void OnClick_AddPopWnd_UnLock()
{
CG_OPEN_FELLOW_PACK send = (CG_OPEN_FELLOW_PACK)PacketDistributed.CreatePacket(MessageID.PACKET_CG_OPEN_FELLOW_PACK);
send.Guid = Singleton<ObjManager>.Instance.MainPlayer.GUID;
send.SendPacket();
OnClick_AddPopWnd_Cancle();
}
public void FreshAddPetItem()
{
if(AddPetLimitWnd.activeInHierarchy)
{
Tab_AddFellowCarryNum cost = TableManager.GetAddFellowCarryNumByID(GameManager.gameManager.PlayerDataPool.FellowContainer.ContainerSize + 1, 0);
if (cost == null)
return;
if (cost.DefaultOpen == 0 && cost.ConsumeType == 3)
{
Tab_CommonItem item = TableManager.GetCommonItemByID(cost.ConsumeSubType, 0);
Transform IconText = AddPetLimitWnd.transform.Find("icon/Text");
if (IconText != null)
{
Text strText = IconText.gameObject.GetComponent<Text>();
if (strText != null)
{
int hasCount = GameManager.gameManager.PlayerDataPool.BackPack.GetItemCountByDataId(cost.ConsumeSubType);
if (hasCount < cost.ConsumeNum)
{
strText.text = string.Format("<color=#ff0000ff>{0}</color>/{1}", hasCount, cost.ConsumeNum);
}
else
{
strText.text = string.Format("<color=#00ff00ff>{0}</color>/{1}", hasCount, cost.ConsumeNum);
}
}
}
Transform tipText = AddPetLimitWnd.transform.Find("tip");
if (tipText != null)
{
Text strText = tipText.gameObject.GetComponent<Text>();
if (strText != null)
{
int hasCount = GameManager.gameManager.PlayerDataPool.BackPack.GetItemCountByDataId(cost.ConsumeSubType);
if (hasCount < cost.ConsumeNum)
{
strText.text = StrDictionary.GetClientDictionaryString("#{20131}", item.Name, "ff0000ff", hasCount, cost.ConsumeNum);
}
else
{
strText.text = StrDictionary.GetClientDictionaryString("#{20131}", item.Name, "00ff00ff", hasCount, cost.ConsumeNum);
}
}
}
Transform GetBtn = AddPetLimitWnd.transform.Find("icon/Get");
if (GetBtn != null)
{
int hasCount = GameManager.gameManager.PlayerDataPool.BackPack.GetItemCountByDataId(cost.ConsumeSubType);
if (hasCount < cost.ConsumeNum)
{
GetBtn.gameObject.SetActive(true);
Button btn = GetBtn.GetComponent<Button>();
if (btn != null)
{
btn.onClick.AddListener(delegate ()
{
ItemGetPathPopRoot.Show(item.Id, btn.transform.position);
});
}
}
else
{
GetBtn.gameObject.SetActive(false);
}
}
}
}
}
//添加宠物上限
public void OnClick_AddPetLimitWnd()
{
if(PopWnd!=null)
{
if(AddPetLimitWnd != null)
{
Tab_AddFellowCarryNum cost = TableManager.GetAddFellowCarryNumByID(GameManager.gameManager.PlayerDataPool.FellowContainer.ContainerSize+1, 0);
if(cost!=null)
{
if(cost.DefaultOpen==0 && cost.ConsumeType == 3)
{
Tab_CommonItem item = TableManager.GetCommonItemByID(cost.ConsumeSubType, 0);
if (item != null)
{
Transform Icon = AddPetLimitWnd.transform.Find("icon");
if (Icon != null)
{
Image iconImage = Icon.gameObject.GetComponent<Image>();
if (iconImage != null)
{
LoadAssetBundle.Instance.SetImageSprite(iconImage, item.Icon);
if (item.QualityEffect > 0)
{
CommonItemContainerItem.ShowQualityEffect(true, item.QualityEffect, iconImage.transform);
}
else
{
CommonItemContainerItem.ShowQualityEffect(false, item.QualityEffect, iconImage.transform);
}
}
}
Transform Quility = AddPetLimitWnd.transform.Find("Quility");
if (Quility != null)
{
Image QuilityImage = Quility.gameObject.GetComponent<Image>();
if (QuilityImage != null)
{
LoadAssetBundle.Instance.SetImageSprite(QuilityImage, Utils.GetItemQualityFrame(item));
}
}
Transform IconText = AddPetLimitWnd.transform.Find("icon/Text");
if (IconText != null)
{
Text strText = IconText.gameObject.GetComponent<Text>();
if (strText != null)
{
int hasCount = GameManager.gameManager.PlayerDataPool.BackPack.GetItemCountByDataId(cost.ConsumeSubType);
if (hasCount < cost.ConsumeNum)
{
strText.text = string.Format("<color=#ff0000ff>{0}</color>/{1}", hasCount, cost.ConsumeNum);
}
else
{
strText.text = string.Format("<color=#00ff00ff>{0}</color>/{1}", hasCount, cost.ConsumeNum);
}
}
}
Transform GetBtn = AddPetLimitWnd.transform.Find("icon/Get");
if (GetBtn != null)
{
int hasCount = GameManager.gameManager.PlayerDataPool.BackPack.GetItemCountByDataId(cost.ConsumeSubType);
if (hasCount < cost.ConsumeNum)
{
GetBtn.gameObject.SetActive(true);
Button btn = GetBtn.GetComponent<Button>();
if(btn!=null)
{
btn.onClick.AddListener(delegate ()
{
ItemTooltipsLogic.ShowItemTooltip(item.Id, ItemTooltipsLogic.ShowType.GetPath, GetBtn.position);
});
}
}
else
{
GetBtn.gameObject.SetActive(false);
}
}
Transform tipText = AddPetLimitWnd.transform.Find("tip");
if (tipText != null)
{
Text strText = tipText.gameObject.GetComponent<Text>();
if (strText != null)
{
int hasCount = GameManager.gameManager.PlayerDataPool.BackPack.GetItemCountByDataId(cost.ConsumeSubType);
if (hasCount < cost.ConsumeNum)
{
strText.text = StrDictionary.GetClientDictionaryString("#{20131}", item.Name,"82439cff", hasCount, cost.ConsumeNum);
}
else
{
strText.text = StrDictionary.GetClientDictionaryString("#{20131}", item.Name,"3c4c5cff", hasCount, cost.ConsumeNum);
}
}
}
PopWnd.SetActive(true);
AddPetLimitWnd.SetActive(true);
}
}
}
else
{
GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{1810}"));
}
}
}
}
public void TagShowPageMain(int page)
{
if (showTagPageWait > 0)
return;
openIndex = page;
showPageWait = 1;
}
int showTagPageWait = -1;
int showPageWait = -1;
private void Update()
{
if (showPageWait > 0)
{
showPageWait--;
if (showPageWait == 0)
{
showPageWait = -1;
TagShowPage(openIndex);
}
}
if (showTagPageWait > 0)
{
showTagPageWait--;
if(showTagPageWait==2)
{
InitPetList();
}
if (showTagPageWait == 0)
{
showTagPageWait = -1;
_TagPanel.ShowPage(openIndex);
}
}
}
int m_lastShowPage = 0;
public void TagShowPage(int page, bool showIs = false)
{
Debug.Log("TagShowPage:" + page);
if (page == 0)
{
m_petAttrWnd.OnSelectPet();
m_Container.gameObject.SetActive(true);
PetInfoObj.SetActive(true);
ShowModelTexture(true);
}
if (page == 1)
{
m_petClearWnd.OnSelectPet();
m_Container.gameObject.SetActive(true);
PetInfoObj.SetActive(false);
ShowModelTexture(false);
}
if (page == 2)
{
m_petSkillWnd.OnSelectPet();
m_Container.gameObject.SetActive(true);
PetInfoObj.SetActive(false);
ShowModelTexture(false);
}
if (page == 3)
{
m_Container.gameObject.SetActive(true);
m_petXiuWuWnd.OnSelectPet();
PetInfoObj.SetActive(true);
ShowModelTexture(true);
}
if (page == 4)
{
m_petInfoWnd.OnSelectPet();
PetInfoObj.SetActive(false);
ShowModelTexture(false);
m_Container.gameObject.SetActive(false);
}
if (page == 5)
{
m_petGrowWnd.OnSelectPet();
m_Container.gameObject.SetActive(true);
PetInfoObj.SetActive(false);
}
m_lastShowPage = page;
openIndex = page;
}
public void ChangeToggleState(int toggleIndex)
{
_TagPanel.ShowPage(toggleIndex);
}
public void OnClick_OPenPetsWnd()
{
UIManager.ShowUI(UIInfo.PetsInfoWndPath);
}
public void SkillLimitClick()
{
GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{20145}", SystemParam.GetSystemParam_INT(35)));
}
public void XiuWuLimitClick()
{
GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{20146}", SystemParam.GetSystemParam_INT(36)));
}
public void GrowLimitClick()
{
GUIData.AddNotifyData(StrDictionary.GetClientDictionaryString("#{20179}", SystemParam.GetSystemParam_INT(54)));
}
public void OnClick_Close()
{
UIManager.CloseUI(UIInfo.PetMainWndPath);
openIndex = -1;
}
}