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JJBB/Assets/Project/Script/GUI/Marry/BanQuetRewItem.cs

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2024-08-23 15:49:34 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using GCGame.Table;
public class BanQuetRewItem : UIItemBase {
public Image _ItemQuality;
public Image _ItemIcon;
private int itemDataId = -1;
public override void Show(Hashtable hash)
{
base.Show(hash);
itemDataId = (int)hash["InitObj"];
var commonItem = TableManager.GetCommonItemByID(itemDataId, 0);
if(commonItem == null)
{
return;
}
LoadAssetBundle.Instance.SetImageSprite(_ItemQuality, GCGame.Utils.GetItemQualityFrame(commonItem.Quality));
LoadAssetBundle.Instance.SetImageSprite(_ItemIcon, commonItem.Icon);
if (commonItem.QualityEffect > 0)
{
CommonItemContainerItem.ShowQualityEffect(true, commonItem.QualityEffect, _ItemIcon.transform);
}
else
{
CommonItemContainerItem.ShowQualityEffect(false, commonItem.QualityEffect, _ItemIcon.transform);
}
}
public override void OnItemClick()
{
base.OnItemClick();
ItemTooltipsLogic.ShowItemTooltip(itemDataId, ItemTooltipsLogic.ShowType.Info, this.gameObject.transform.position);
}
}