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JJBB/Assets/Project/Script/GUI/Advance/AdvanceIncAttrItem.cs

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2024-08-23 15:49:34 +08:00
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using GCGame.Table;
public class AdvanceIncAttrItem : MonoBehaviour {
public Text curNameDesc;
public Text curValue;
public Text incValue;
public GameObject incObj;
public void InitIncAttrItem(int strId, int m_CurValue, int m_IncValue)
{
curNameDesc.text = StrDictionary.GetClientDictionaryString("#{" + strId + "}");
curValue.text = m_CurValue.ToString();
//curValue.text = StrDictionary.GetClientDictionaryString("#{" + strId + "}") + "<color=#ffffff>" + m_CurValue.ToString() + "</color>";
if (m_IncValue == 0)
{
incObj.gameObject.SetActive(false);
}
else
{
incObj.gameObject.SetActive(true);
incValue.text = m_IncValue.ToString();
}
}
}