17 lines
507 B
C#
17 lines
507 B
C#
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using UnityEngine;
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public class QingNiuLinkFxController : LinkFxController
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{
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protected override bool isBillboard
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{
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get { return true; }
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}
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protected override MeshRenderer RegisterMeshMaterials()
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{
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materialRecords = new LinkFxMaterialRecord[1];
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var meshRenderer0 = transform.Find("suolian").GetComponent<MeshRenderer>();
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materialRecords[0] = new LinkFxMaterialRecord(meshRenderer0.material, new[]{"_MainTex"});
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return meshRenderer0;
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}
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}
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