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JJBB/Assets/Project/Script/Obj/Obj_Characters/Obj_ZombieUser.cs

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2024-08-23 15:49:34 +08:00
using UnityEngine;
using System.Collections;
using Games.LogicObj;
using Games.GlobeDefine;
public class Obj_ZombieUser : Obj_OtherPlayer
{
public override bool Init(ObjParent_Init_Data initData)
{
m_ObjType = GameDefine_Globe.OBJ_TYPE.OBJ_ZOMBIE_PLAYER;
bool result = base.Init(initData);
if (result == false)
return false;
Obj_Character_Init_Data data = initData as Obj_Character_Init_Data;
if (data == null)
return false;
InitImpactInfo(data);
return true;
}
}