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JJBB/Assets/Project/Script/GameTables/Table_ActivityBase.cs

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C#
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2024-08-23 15:49:34 +08:00
//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_ActivityBase{
public const string TAB_FILE_DATA = "ActivityBase";
private const int _varCount = 36;
public int GetId()
{
return Id;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_ActivityBase()
{
}
public Tab_ActivityBase(string line)
{
var segments = line.Split('\t');
Id = int.Parse(segments[0]);
ActivityName = segments[2].Trim();
IsShow = int.Parse(segments[3]);
Icon = segments[4].Trim();
BeginSoonTipID = int.Parse(segments[5]);
ActivityIcon = segments[6].Trim();
StartTipImage = segments[7].Trim();
StartTipNeedGuild = int.Parse(segments[8]);
ActivityType = int.Parse(segments[9]);
Desc = segments[10].Trim();
ShowWeekDesc = int.Parse(segments[11]);
Promote = int.Parse(segments[12]);
Format = int.Parse(segments[13]);
Level = int.Parse(segments[14]);
Recurrent = segments[15].Trim();
Time[0] = segments[16].Trim();
Time[1] = segments[17].Trim();
Time[2] = segments[18].Trim();
Time[3] = segments[19].Trim();
Time[4] = segments[20].Trim();
Time[5] = segments[21].Trim();
Time[6] = segments[22].Trim();
Time[7] = segments[23].Trim();
Reward = segments[24].Trim();
ParameterType = int.Parse(segments[25]);
Parameter = segments[26].Trim();
PushType = int.Parse(segments[27]);
MessageId = int.Parse(segments[28]);
ActityLimitTimes = int.Parse(segments[29]);
ActivityServerType = int.Parse(segments[30]);
MissionBaseType = int.Parse(segments[31]);
HideOnCompleted = int.Parse(segments[32]);
OpenTimeDesc = segments[33].Trim();
IsShowExpIocn = int.Parse(segments[34]);
IsOpenWhenWaiting = int.Parse(segments[35]);
NeedOpenServerDay = int.Parse(segments[36]);
}
public int Id { get; private set; }
public string ActivityName { get; private set; }
public int IsShow { get; private set; }
public string Icon { get; private set; }
public int BeginSoonTipID { get; private set; }
public string ActivityIcon { get; private set; }
public string StartTipImage { get; private set; }
public int StartTipNeedGuild { get; private set; }
public int ActivityType { get; private set; }
public string Desc { get; private set; }
public int ShowWeekDesc { get; private set; }
public int Promote { get; private set; }
public int Format { get; private set; }
public int Level { get; private set; }
public string Recurrent { get; private set; }
public readonly string[] Time = new string[8];
public int getTimeCount() { return Time.Length; }
public string GetTimebyIndex(int idx)
{
if(idx >= 0 && idx < Time.Length)
return Time[idx];
return default(string);
}
public string Reward { get; private set; }
public int ParameterType { get; private set; }
public string Parameter { get; private set; }
public int PushType { get; private set; }
public int MessageId { get; private set; }
public int ActityLimitTimes { get; private set; }
public int ActivityServerType { get; private set; }
public int MissionBaseType { get; private set; }
public int HideOnCompleted { get; private set; }
public string OpenTimeDesc { get; private set; }
public int IsShowExpIocn { get; private set; }
public int IsOpenWhenWaiting { get; private set; }
public int NeedOpenServerDay { get; private set; }
}
}