Files
JJBB/Assets/Project/Script/GameTables/Table_AcaciaTreeBase.cs

105 lines
2.8 KiB
C#
Raw Permalink Normal View History

2024-08-23 15:49:34 +08:00
//This code create by CodeEngine ,don't modify
using System;
using System.Collections.Generic;
using System.Collections;
using Module.Log;
namespace GCGame.Table
{
public class Tab_AcaciaTreeBase{
public const string TAB_FILE_DATA = "AcaciaTreeBase";
private const int _varCount = 27;
public int GetId()
{
return ID;
}
public static bool Validate(string line)
{
var segments = 0;
foreach (char c in line)
if (c == '\t')
segments++;
// Note: skip the 2nd column as it's the description;
var result = segments == _varCount;
if (!result)
LogModule.ErrorLog(string.Format("Load {0} error as CodeSize:{1} not Equal DataSize:{2}", TAB_FILE_DATA, _varCount, segments));
return result;
}
public Tab_AcaciaTreeBase()
{
}
public Tab_AcaciaTreeBase(string line)
{
var segments = line.Split('\t');
ID = int.Parse(segments[0]);
NextLevelNeedExp = int.Parse(segments[2]);
CombatValue = int.Parse(segments[3]);
AttrId[0] = int.Parse(segments[4]);
AttrId[1] = int.Parse(segments[6]);
AttrId[2] = int.Parse(segments[8]);
AttrId[3] = int.Parse(segments[10]);
AttrId[4] = int.Parse(segments[12]);
AttrId[5] = int.Parse(segments[14]);
AttrId[6] = int.Parse(segments[16]);
AttrId[7] = int.Parse(segments[18]);
AttrId[8] = int.Parse(segments[20]);
AttrId[9] = int.Parse(segments[22]);
AttrValue[0] = int.Parse(segments[5]);
AttrValue[1] = int.Parse(segments[7]);
AttrValue[2] = int.Parse(segments[9]);
AttrValue[3] = int.Parse(segments[11]);
AttrValue[4] = int.Parse(segments[13]);
AttrValue[5] = int.Parse(segments[15]);
AttrValue[6] = int.Parse(segments[17]);
AttrValue[7] = int.Parse(segments[19]);
AttrValue[8] = int.Parse(segments[21]);
AttrValue[9] = int.Parse(segments[23]);
IncPercent = int.Parse(segments[24]);
ConsumeItemId = int.Parse(segments[25]);
IconPath = segments[26].Trim();
ParticleIndex = int.Parse(segments[27]);
}
public int ID { get; private set; }
public int NextLevelNeedExp { get; private set; }
public int CombatValue { get; private set; }
public readonly int[] AttrId = new int[10];
public int getAttrIdCount() { return AttrId.Length; }
public int GetAttrIdbyIndex(int idx)
{
if(idx >= 0 && idx < AttrId.Length)
return AttrId[idx];
return default(int);
}
public readonly int[] AttrValue = new int[10];
public int getAttrValueCount() { return AttrValue.Length; }
public int GetAttrValuebyIndex(int idx)
{
if(idx >= 0 && idx < AttrValue.Length)
return AttrValue[idx];
return default(int);
}
public int IncPercent { get; private set; }
public int ConsumeItemId { get; private set; }
public string IconPath { get; private set; }
public int ParticleIndex { get; private set; }
}
}