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JJBB/Assets/Project/Script/GUI/SkillBar/LiveSkillExItem.cs

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2024-08-23 15:49:34 +08:00
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using System.Collections;
using System.Collections.Generic;
using System;
using GCGame.Table;
public class LiveSkillExItem : UIItemBase
{
public Image _ItemIcon;
public Image _ItemQuality;
private int _ItemDataID;
public override void Show(Hashtable hash)
{
base.Show();
_ItemDataID = (int)hash["InitObj"];
UpdateLiveItem(_ItemDataID);
}
public void UpdateLiveItem(int itemData)
{
_ItemDataID = itemData;
var commonItem = TableManager.GetCommonItemByID(itemData, 0);
LoadAssetBundle.Instance.SetImageSprite(_ItemIcon, commonItem.Icon);
if (commonItem.QualityEffect > 0)
{
CommonItemContainerItem.ShowQualityEffect(true, commonItem.QualityEffect, _ItemIcon.transform);
}
else
{
CommonItemContainerItem.ShowQualityEffect(false, commonItem.QualityEffect, _ItemIcon.transform);
}
if (_ItemQuality != null)
{
LoadAssetBundle.Instance.SetImageSprite(_ItemQuality, GCGame.Utils.GetItemQualityFrame(commonItem));
}
}
public override void OnItemClick()
{
base.OnItemClick();
ItemTooltipsLogic.ShowItemTooltip(_ItemDataID, ItemTooltipsLogic.ShowType.Info, transform.position);
}
}