27 lines
693 B
C#
27 lines
693 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using GCGame.Table;
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public class WeddingCarMenuItem : UIItemSelect {
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public Image _BG;
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public Text _Desc;
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public int _CurType = -1;
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public override void Show(Hashtable hash)
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{
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base.Show(hash);
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var tabId = (int)hash["InitObj"];
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_CurType = tabId;
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var weddingCarTab = TableManager.GetWeddingCarConfigByID(tabId, 0);
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if (weddingCarTab == null)
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return;
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_InitInfo = tabId;
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LoadAssetBundle.Instance.SetImageSprite(_BG, weddingCarTab.IconName);
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_Desc.text = weddingCarTab.WeddingTypeName;
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}
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}
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