Files
JJBB/Assets/Project/Script/GUI/Market/MarketMoneyCheckLog.cs

47 lines
866 B
C#
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2024-08-23 15:49:34 +08:00
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using Games.Item;
using System.Collections.Generic;
using GCGame.Table;
public class MarketMoneyCheckLog : UIControllerBase<MarketMoneyCheckLog>
{
void Start()
{
_Tips.text = StrDictionary.GetClientDictionaryString("#{6367}");
}
// Use this for initialization
void OnEnable ()
{
SetInstance(this);
}
void OnDisable()
{
SetInstance(null);
}
// Update is called once per frame
void Update ()
{
}
#region
public Text _Tips;
public UIContainerBase _DateContainer;
public void InitCheckLog(GC_RET_USER_SHOP_CHECK_MONEY packet)
{
//_Tips.text = StrDictionary.GetClientDictionaryString("#{6367}");
_DateContainer.InitContentItem(packet.userShopCheckMoneyList);
}
#endregion
}