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JJBB/Assets/Project/Script/GUI/Guild/HasGuildMainWnd.cs

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2024-08-23 15:49:34 +08:00
//拥有帮会后打开的界面
using Games.LogicObj;
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using GCGame;
using Module.Log;
using Games.GlobeDefine;
using System.Collections.Generic;
using System;
using GCGame.Table;
public class HasGuildMainWnd : UIControllerBase<HasGuildMainWnd>
{
#region static
public static void ShowXiulian()
{
if (GameManager.gameManager.PlayerDataPool.IsHaveGuild() == true)
{
UIManager.ShowUI(UIInfo.GuildMainInfoWnd, (sucess, param) =>
{
if(HasGuildMainWnd.Instance()!=null)
HasGuildMainWnd.Instance().TagShowPageMain(3);
});
}
else
{
UIManager.ShowUI(UIInfo.GuildMainWnd);
}
}
#endregion
public SelfGuildInfoChildWnd m_SelfInfo;
public GuildMemberInfoWnd m_MemberInfo;
public GuildBuildWnd m_BuiltInfo;
public GuildXiulianWnd m_Xiulian;
public UITagPanel _TagPanel;
void Awake()
{
Hashtable add = new Hashtable();
add["name"] = "hasGuildMain";
Games.Events.MessageEventCallBack call = UpdateGuildInfo;
add["callFun"] = call;
Games.Events.EventDispatcher.Instance.AddMessageEvent(Games.Events.EventId.UpdateGuildInfo, add);
}
void OnEnable()
{
SetInstance(this);
}
public void OPenChangeName()
{
if (m_SelfInfo != null && m_SelfInfo.gameObject.activeSelf)
m_SelfInfo.NeedOpenChangeName = true;
}
public void TagShowPageMain(int page)
{
_TagPanel.ShowPage(page);
}
void OnDestroy()
{
SetInstance(null);
Games.Events.EventDispatcher.Instance.RemoveMessage(Games.Events.EventId.UpdateGuildInfo, "hasGuildMain");
}
public void UpdateGuildInfo(Hashtable addParam, Hashtable sendParam)
{
if(GameManager.gameManager.PlayerDataPool.IsHaveGuild() == false)
{
UIManager.CloseUI(UIInfo.GuildMainInfoWnd);
}
}
void Start()
{
//请求帮会基本数据
CG_GUILD_REQ_INFO send = (CG_GUILD_REQ_INFO)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_REQ_INFO);
send.SetReqType((int)CG_GUILD_REQ_INFO.REQ_TYPE.REQ_TYPE_BASE_INFO);
send.SendPacket();
}
public void TagShowPage(int page)
{
if (page == 0)
{
Click_OpenInfoWnd();
}
else if (page == 1)
{
Click_OpenMemberWnd();
}
else if(page == 2)
{
Click_OpenBuild();
}
else if(page == 3)
{
Click_OpenXiuLian();
}
}
public void Click_OpenInfoWnd()
{
if(m_SelfInfo != null)
{
m_SelfInfo.InitInfos();
}
}
public void Click_OpenMemberWnd()
{
if (m_MemberInfo != null)
{
//请求帮会成员信息
CG_GUILD_REQ_INFO send1 = (CG_GUILD_REQ_INFO)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_REQ_INFO);
send1.SetReqType((int)CG_GUILD_REQ_INFO.REQ_TYPE.REQ_TYPE_MEMBET_LIST);
send1.SendPacket();
//请求帮会申请信息
CG_GUILD_REQ_INFO send2 = (CG_GUILD_REQ_INFO)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_REQ_INFO);
send2.SetReqType((int)CG_GUILD_REQ_INFO.REQ_TYPE.REQ_TYPE_APPLY_LIST);
send2.SendPacket();
Click_OpenInfoWnd();
//m_MemberInfo.InitInfos();
}
}
public void Click_OpenXiuLian()
{
if (m_Xiulian != null)
{
CG_GUILD_REQ_INFO send1 = (CG_GUILD_REQ_INFO)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_REQ_INFO);
send1.SetReqType((int)CG_GUILD_REQ_INFO.REQ_TYPE.REQ_TYPE_PRACTICE);
send1.SendPacket();
GameManager.gameManager.PlayerDataPool.GuildInfo.AskXiulianInfo();
}
}
public void Click_OpenBuild()
{
if (m_BuiltInfo != null)
{
m_BuiltInfo.AskBuildInfo();
//m_BuiltInfo.OpenGuild();
}
}
public void Click_Close()
{
UIManager.CloseUI(UIInfo.GuildMainInfoWnd);
}
}