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JJBB/Assets/Project/Script/EffectAddPoint.cs

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2024-08-23 15:49:34 +08:00
/********************************************************************************
*
* 便便
*
*
*
* prefab物体上的
*
*********************************************************************************/
using UnityEngine;
public class EffectAddPoint : MonoBehaviour
{
public string pointName = "NewEffectPoint"; //挂载点名字
}