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JJBB/Assets/Plugins/YunvaIMScript/Protocol/ImRecordStopResp.cs

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2024-08-23 15:49:34 +08:00
using UnityEngine;
using System.Collections;
namespace YunvaIM
{
public class ImRecordStopResp : YunvaMsgBase
{
public uint time;
public string strfilepath;
public string ext;
public int result;
public string msg;
public ImRecordStopResp(object Parser)
{
uint parser = (uint)Parser;
time = YunVaImInterface.parser_get_uint32(parser, 1, 0);
strfilepath = YunVaImInterface.IntPtrToString(YunVaImInterface.parser_get_string(parser, 2, 0));
ext = YunVaImInterface.IntPtrToString(YunVaImInterface.parser_get_string(parser, 3, 0));
result=YunVaImInterface.parser_get_integer(parser, 4, 0);
msg = YunVaImInterface.IntPtrToString(YunVaImInterface.parser_get_string(parser, 5, 0));
// ArrayList list = new ArrayList();
// list.Add(voiceDurationTime);
// list.Add(filePath);
//RecordStopResp resp = new RecordStopResp(){
// time = voiceDurationTime,
// strfilepath = filePath
//};
YunVaImInterface.eventQueue.Enqueue(new InvokeEventClass(ProtocolEnum.IM_RECORD_STOP_RESP, this));
YunvaLogPrint.YvDebugLog ("ImRecordStopResp", string.Format ("time:{0},strfilepath:{1},ext:{2},result:{3},msg:{4}",time,strfilepath,ext,result,msg));
}
}
}