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JJBB/Assets/Plugins/YunvaIMScript/Protocol/ImRecordFinishPlayResp.cs

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2024-08-23 15:49:34 +08:00
using UnityEngine;
using System.Collections;
namespace YunvaIM
{
public class ImRecordFinishPlayResp : YunvaMsgBase
{
public uint result;
public string describe;
public string ext;
public ImRecordFinishPlayResp(object Parser)
{
uint parser = (uint)Parser;
result = YunVaImInterface.parser_get_uint32(parser, 1, 0);
describe = YunVaImInterface.IntPtrToString(YunVaImInterface.parser_get_string(parser, 2, 0));
ext = YunVaImInterface.IntPtrToString(YunVaImInterface.parser_get_string(parser, 3, 0));
// ArrayList list = new ArrayList();
// list.Add(play_result);
// list.Add(description);
// list.Add(play_ext);
//RecordFinishPlayResp resp = new RecordFinishPlayResp() {
// result = (int)play_result,
// describe = description,
// ext = play_ext
//};
YunVaImInterface.eventQueue.Enqueue(new InvokeEventClass(ProtocolEnum.IM_RECORD_FINISHPLAY_RESP, this));
YunvaLogPrint.YvDebugLog ("ImRecordFinishPlayResp", string.Format ("result:{0},describe:{1},ext:{2}",result,describe,ext));
}
}
}