Files
JJBB/Assets/Plugins/Script/AssetUpdate/AssetUpdateWin.cs

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C#
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2024-08-23 15:49:34 +08:00
using AssetUpdate;
using UnityEngine;
using UnityEngine.UI;
public class AssetUpdateWin : MonoBehaviour
{
// private Slider _oneProcess;
private Slider _allProcess;
// private Text _oneText;
// private Text _allText;
// private Text _tip;
// public const string oneFormat = "当前文件:{0:P0}";
// public const string allFormat = "全部文件:{0} / {1}";
public ProjectDownloadAction downloadAction { get; set; }
private void Awake()
{
var root = transform;
// var oneRoot = root.Find("OneProgress");
var allRoot = root.Find("AllProgress");
// _oneProcess = oneRoot.Find("Slider").GetComponent<Slider>();
_allProcess = allRoot.Find("Slider").GetComponent<Slider>();
// _oneText = oneRoot.Find("Text").GetComponent<Text>();
// _allText = allRoot.Find("Text").GetComponent<Text>();
// _tip = root.Find("DownloadTip/Text").GetComponent<Text>();
}
private void Start()
{
FirstSceneBg.instance.SetTip("资源更新中...");
// _oneProcess.value = 0f;
_allProcess.value = 0f;
// _oneText.text = string.Empty;
// _allText.text = string.Empty;
}
public void ShowComplete()
{
if (downloadAction != null)
{
var totalSize = downloadAction.totalSize / 1024;
FirstSceneBg.instance.SetTip(string.Format("资源更新中({0}K / {1}K", totalSize, totalSize));
// _oneProcess.value = oneRate;
_allProcess.value = 1f;
}
}
private void Update()
{
if (downloadAction != null)
{
// var current = downloadAction.current;
// var total = downloadAction.downloadList.Count;
if (downloadAction.current < downloadAction.downloadList.Count)
{
var totalSize = downloadAction.totalSize / 1024;
var currentSize = downloadAction.GetCurrentBytes() / 1024;
// var oneRate = downloadAction.GetCurrentProgress();
FirstSceneBg.instance.SetTip(string.Format("资源更新中({0}K / {1}K", currentSize, totalSize));
// _oneProcess.value = oneRate;
_allProcess.value = (float) currentSize / totalSize;
// _oneText.text = string.Format(oneFormat, oneRate);
// _allText.text = string.Format(allFormat, current + 1, total);
}
// 更新完成的情况
else
{
var totalSize = downloadAction.totalSize / 1024;
downloadAction = null;
// _oneProcess.value = 1f;
FirstSceneBg.instance.SetTip(string.Format("资源更新完成({0}K / {1}K", totalSize, totalSize));
_allProcess.value = 1f;
// _oneText.text = string.Format(oneFormat, 1f);
// _allText.text = string.Format(allFormat, total, total);
}
}
}
}